2D Animator/Tech designer



Required skills 

  • Experience in commercial projects;
  • Skills of character, skeletal animation, knowledge of the theory and principles of classical animation;
  • Skills of animation of interfaces, creating effects and other game animations;
  • Knowledge of Adobe After Effects, Adobe Photoshop, Unity, Spine;
  • Ability to quickly create high-quality animation;
  • Ability to competently work with references;
  • Confident knowledge of Trapcode plug-ins for After Effects and experience in creating complex particle systems in Unity;
  • Willingness to learn new tools, methods, and styles;
  • Experience in creating visual effects, post-processing, performance optimization;
  • A desire to work in a team;
  • Ability to listen, take into account different opinions;

We offer

  • An exciting job where you can assume responsibility and develop professionally​
  • A dynamic team with friendly, highly qualified colleagues
  • Strong, sustainable growth and fresh challenges every day​

Responsibility 

  • Character and interface animation, creating a promo for the game;
  • Work with the artist, as well as developers and integrators;​
  • Creating animations and effects in After Effects, Unity, Spine.