2D Animator/Tech designer
Required skills
- Experience in commercial projects;
- Skills of character, skeletal animation, knowledge of the theory and principles of classical animation;
- Skills of animation of interfaces, creating effects and other game animations;
- Knowledge of Adobe After Effects, Adobe Photoshop, Unity, Spine;
- Ability to quickly create high-quality animation;
- Ability to competently work with references;
- Confident knowledge of Trapcode plug-ins for After Effects and experience in creating complex particle systems in Unity;
- Willingness to learn new tools, methods, and styles;
- Experience in creating visual effects, post-processing, performance optimization;
- A desire to work in a team;
- Ability to listen, take into account different opinions;
We offer
- An exciting job where you can assume responsibility and develop professionally
- A dynamic team with friendly, highly qualified colleagues
- Strong, sustainable growth and fresh challenges every day
Responsibility
- Character and interface animation, creating a promo for the game;
- Work with the artist, as well as developers and integrators;
- Creating animations and effects in After Effects, Unity, Spine.